What is Cursed Ground?
Stab the floor weakening all nearby opponents with hex energy! Cooldown: 15 Seconds. Listed base damage: 26.25 (?). Damage type and scaling follow the weapon unless a requirement says otherwise. Requirements: Hex Scaling: 0.3; 1.5 Fire Scaling; Shatter; See Armor Penetration for more details; Uses the movementSpeed/(1+Potency) formula; Weakness; Reduces damage dealt by 100-100/(1+Potency)%. Hybrid scaling does not count toward weapon-art requirements. A weapon art's attack speed is affected by weapon attack speed, stat attack speed, Quickcast, Power Inhale, and Stone Weapon.
Published facts
| Fact | Value |
|---|---|
| Cooldown | 15 Seconds |
| Base damage | 26.25 (?) |
| Requirements | Hex Scaling: 0.3; 1.5 Fire Scaling; Shatter; See Armor Penetration for more details; Uses the `movementSpeed/(1+Potency)` formula; Weakness; Reduces damage dealt by `100-100/(1+Potency)`% |
How do you get Cursed Ground?
Choose it at a sword shrine while building a weapon whose type, scaling, and boosts meet the requirement lines.
How do you use Cursed Ground?
Bind it to Q. It goes on cooldown after you cast it. If the shrine does not offer it, the weapon is missing a required type, scaling, or boost.
